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644891059e
JQTouch and Zepto are tentatively used for the mobile version of Clipperz. No final commitment has been made, though.
114 lines
3.4 KiB
JavaScript
114 lines
3.4 KiB
JavaScript
// Zepto.js
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// (c) 2010-2012 Thomas Fuchs
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// Zepto.js may be freely distributed under the MIT license.
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;(function($){
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var touch = {},
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touchTimeout, tapTimeout, swipeTimeout,
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longTapDelay = 750, longTapTimeout
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function parentIfText(node) {
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return 'tagName' in node ? node : node.parentNode
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}
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function swipeDirection(x1, x2, y1, y2) {
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var xDelta = Math.abs(x1 - x2), yDelta = Math.abs(y1 - y2)
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return xDelta >= yDelta ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down')
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}
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function longTap() {
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longTapTimeout = null
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if (touch.last) {
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touch.el.trigger('longTap')
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touch = {}
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}
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}
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function cancelLongTap() {
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if (longTapTimeout) clearTimeout(longTapTimeout)
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longTapTimeout = null
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}
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function cancelAll() {
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if (touchTimeout) clearTimeout(touchTimeout)
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if (tapTimeout) clearTimeout(tapTimeout)
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if (swipeTimeout) clearTimeout(swipeTimeout)
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if (longTapTimeout) clearTimeout(longTapTimeout)
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touchTimeout = tapTimeout = swipeTimeout = longTapTimeout = null
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touch = {}
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}
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$(document).ready(function(){
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var now, delta
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$(document.body)
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.bind('touchstart', function(e){
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now = Date.now()
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delta = now - (touch.last || now)
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touch.el = $(parentIfText(e.touches[0].target))
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touchTimeout && clearTimeout(touchTimeout)
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touch.x1 = e.touches[0].pageX
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touch.y1 = e.touches[0].pageY
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if (delta > 0 && delta <= 250) touch.isDoubleTap = true
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touch.last = now
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longTapTimeout = setTimeout(longTap, longTapDelay)
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})
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.bind('touchmove', function(e){
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cancelLongTap()
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touch.x2 = e.touches[0].pageX
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touch.y2 = e.touches[0].pageY
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})
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.bind('touchend', function(e){
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cancelLongTap()
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// swipe
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if ((touch.x2 && Math.abs(touch.x1 - touch.x2) > 30) ||
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(touch.y2 && Math.abs(touch.y1 - touch.y2) > 30))
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swipeTimeout = setTimeout(function() {
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touch.el.trigger('swipe')
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touch.el.trigger('swipe' + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2)))
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touch = {}
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}, 0)
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// normal tap
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else if ('last' in touch)
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// delay by one tick so we can cancel the 'tap' event if 'scroll' fires
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// ('tap' fires before 'scroll')
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tapTimeout = setTimeout(function() {
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// trigger universal 'tap' with the option to cancelTouch()
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// (cancelTouch cancels processing of single vs double taps for faster 'tap' response)
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var event = $.Event('tap')
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event.cancelTouch = cancelAll
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touch.el.trigger(event)
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// trigger double tap immediately
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if (touch.isDoubleTap) {
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touch.el.trigger('doubleTap')
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touch = {}
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}
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// trigger single tap after 250ms of inactivity
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else {
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touchTimeout = setTimeout(function(){
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touchTimeout = null
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touch.el.trigger('singleTap')
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touch = {}
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}, 250)
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}
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}, 0)
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})
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.bind('touchcancel', cancelAll)
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$(window).bind('scroll', cancelAll)
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})
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;['swipe', 'swipeLeft', 'swipeRight', 'swipeUp', 'swipeDown', 'doubleTap', 'tap', 'singleTap', 'longTap'].forEach(function(m){
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$.fn[m] = function(callback){ return this.bind(m, callback) }
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})
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})(Zepto)
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