password-manager/frontend/beta/js/YUI/slider.js

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/*
Copyright (c) 2006, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 0.12.0
*/
/**
* The Slider component is a UI control that enables the user to adjust
* values in a finite range along one or two axes. Typically, the Slider
* control is used in a web application as a rich, visual replacement
* for an input box that takes a number as input. The Slider control can
* also easily accommodate a second dimension, providing x,y output for
* a selection point chosen from a rectangular region.
*
* @module slider
* @title Slider Widget
* @namespace YAHOO.widget
* @requires yahoo,dom,dragdrop,event
* @optional animation
*/
/**
* A DragDrop implementation that can be used as a background for a
* slider. It takes a reference to the thumb instance
* so it can delegate some of the events to it. The goal is to make the
* thumb jump to the location on the background when the background is
* clicked.
*
* @class Slider
* @extends YAHOO.util.DragDrop
* @constructor
* @param {String} id The id of the element linked to this instance
* @param {String} sGroup The group of related DragDrop items
* @param {String} sType The type of slider (horiz, vert, region)
*/
YAHOO.widget.Slider = function(sElementId, sGroup, oThumb, sType) {
if (sElementId) {
/**
* The type of the slider (horiz, vert, region)
* @property type
* @type string
*/
this.type = sType;
this.init(sElementId, sGroup, true);
//this.removeInvalidHandleType("A");
var self = this;
/**
* Event the fires when the value of the control changes. If
* the control is animated the event will fire every point
* along the way.
* @event change
* @param {int} new
* @param {int} firstOffset the number of pixels the thumb has moved
* from its start position. Normal horizontal and vertical sliders will only
* have the firstOffset. Regions will have both, the first is the horizontal
* offset, the second the vertical.
* @param {int} secondOffset the y offset for region sliders
*/
this.createEvent("change", this);
/**
* Event that fires at the end of a slider thumb move.
* @event slideStart
*/
this.createEvent("slideStart", this);
/**
* Event that fires at the end of a slider thumb move
* @event slideEnd
*/
this.createEvent("slideEnd", this);
/**
* A YAHOO.widget.SliderThumb instance that we will use to
* reposition the thumb when the background is clicked
* @property thumb
* @type YAHOO.widget.SliderThumb
*/
this.thumb = oThumb;
// add handler for the handle onchange event
oThumb.onChange = function() {
self.handleThumbChange();
};
/**
* Overrides the isTarget property in YAHOO.util.DragDrop
* @property isTarget
* @private
*/
this.isTarget = false;
/**
* Flag that determines if the thumb will animate when moved
* @property animate
* @type boolean
*/
this.animate = YAHOO.widget.Slider.ANIM_AVAIL;
/**
* Set to false to disable a background click thumb move
* @property backgroundEnabled
* @type boolean
*/
this.backgroundEnabled = true;
/**
* Adjustment factor for tick animation, the more ticks, the
* faster the animation (by default)
* @property tickPause
* @type int
*/
this.tickPause = 40;
/**
* Enables the arrow, home and end keys, defaults to true.
* @property enableKeys
* @type boolean
*/
this.enableKeys = true;
/**
* Specifies the number of pixels the arrow keys will move the slider.
* Default is 25.
* @property keyIncrement
* @type int
*/
this.keyIncrement = 20;
/**
* moveComplete is set to true when the slider has moved to its final
* destination. For animated slider, this value can be checked in
* the onChange handler to make it possible to execute logic only
* when the move is complete rather than at all points along the way.
*
* @property moveComplete
* @type Boolean
*/
this.moveComplete = true;
/**
* If animation is configured, specifies the length of the animation
* in seconds.
* @property animationDuration
* @type int
* @default 0.2
*/
this.animationDuration = 0.2;
if (oThumb._isHoriz && oThumb.xTicks && oThumb.xTicks.length) {
this.tickPause = Math.round(360 / oThumb.xTicks.length);
} else if (oThumb.yTicks && oThumb.yTicks.length) {
this.tickPause = Math.round(360 / oThumb.yTicks.length);
}
// delegate thumb methods
oThumb.onMouseDown = function () { return self.focus(); };
//oThumb.b4MouseDown = function () { return self.b4MouseDown(); };
// oThumb.lock = function() { self.lock(); };
// oThumb.unlock = function() { self.unlock(); };
oThumb.onMouseUp = function() { self.thumbMouseUp(); };
oThumb.onDrag = function() { self.fireEvents(); };
oThumb.onAvailable = function() { return self.setStartSliderState(); };
}
};
/**
* Factory method for creating a horizontal slider
* @method YAHOO.widget.Slider.getHorizSlider
* @static
* @param {String} sBGElId the id of the slider's background element
* @param {String} sHandleElId the id of the thumb element
* @param {int} iLeft the number of pixels the element can move left
* @param {int} iRight the number of pixels the element can move right
* @param {int} iTickSize optional parameter for specifying that the element
* should move a certain number pixels at a time.
* @return {Slider} a horizontal slider control
*/
YAHOO.widget.Slider.getHorizSlider =
function (sBGElId, sHandleElId, iLeft, iRight, iTickSize) {
return new YAHOO.widget.Slider(sBGElId, sBGElId,
new YAHOO.widget.SliderThumb(sHandleElId, sBGElId,
iLeft, iRight, 0, 0, iTickSize), "horiz");
};
/**
* Factory method for creating a vertical slider
* @method YAHOO.widget.Slider.getVertSlider
* @static
* @param {String} sBGElId the id of the slider's background element
* @param {String} sHandleElId the id of the thumb element
* @param {int} iUp the number of pixels the element can move up
* @param {int} iDown the number of pixels the element can move down
* @param {int} iTickSize optional parameter for specifying that the element
* should move a certain number pixels at a time.
* @return {Slider} a vertical slider control
*/
YAHOO.widget.Slider.getVertSlider =
function (sBGElId, sHandleElId, iUp, iDown, iTickSize) {
return new YAHOO.widget.Slider(sBGElId, sBGElId,
new YAHOO.widget.SliderThumb(sHandleElId, sBGElId, 0, 0,
iUp, iDown, iTickSize), "vert");
};
/**
* Factory method for creating a slider region like the one in the color
* picker example
* @method YAHOO.widget.Slider.getSliderRegion
* @static
* @param {String} sBGElId the id of the slider's background element
* @param {String} sHandleElId the id of the thumb element
* @param {int} iLeft the number of pixels the element can move left
* @param {int} iRight the number of pixels the element can move right
* @param {int} iUp the number of pixels the element can move up
* @param {int} iDown the number of pixels the element can move down
* @param {int} iTickSize optional parameter for specifying that the element
* should move a certain number pixels at a time.
* @return {Slider} a slider region control
*/
YAHOO.widget.Slider.getSliderRegion =
function (sBGElId, sHandleElId, iLeft, iRight, iUp, iDown, iTickSize) {
return new YAHOO.widget.Slider(sBGElId, sBGElId,
new YAHOO.widget.SliderThumb(sHandleElId, sBGElId, iLeft, iRight,
iUp, iDown, iTickSize), "region");
};
/**
* By default, animation is available if the animation library is detected.
* @property YAHOO.widget.Slider.ANIM_AVAIL
* @static
* @type boolean
*/
YAHOO.widget.Slider.ANIM_AVAIL = true;
YAHOO.extend(YAHOO.widget.Slider, YAHOO.util.DragDrop, {
onAvailable: function() {
var Event = YAHOO.util.Event;
Event.on(this.id, "keydown", this.handleKeyDown, this, true);
Event.on(this.id, "keypress", this.handleKeyPress, this, true);
},
handleKeyPress: function(e) {
if (this.enableKeys) {
var Event = YAHOO.util.Event;
var kc = Event.getCharCode(e);
switch (kc) {
case 0x25: // left
case 0x26: // up
case 0x27: // right
case 0x28: // down
case 0x24: // home
case 0x23: // end
Event.preventDefault(e);
break;
default:
}
}
},
handleKeyDown: function(e) {
if (this.enableKeys) {
var Event = YAHOO.util.Event;
var kc = Event.getCharCode(e), t=this.thumb;
var h=this.getXValue(),v=this.getYValue();
var horiz = false;
var changeValue = true;
switch (kc) {
// left
case 0x25: h -= this.keyIncrement; break;
// up
case 0x26: v -= this.keyIncrement; break;
// right
case 0x27: h += this.keyIncrement; break;
// down
case 0x28: v += this.keyIncrement; break;
// home
case 0x24: h = t.leftConstraint;
v = t.topConstraint;
break;
// end
case 0x23: h = t.rightConstraint;
v = t.bottomConstraint;
break;
default: changeValue = false;
}
if (changeValue) {
if (t._isRegion) {
this.setRegionValue(h, v, true);
} else {
var newVal = (t._isHoriz) ? h : v;
this.setValue(newVal, true);
}
Event.stopEvent(e);
}
}
},
/**
* Initialization that sets up the value offsets once the elements are ready
* @method setSliderStartState
*/
setStartSliderState: function() {
this.setThumbCenterPoint();
/**
* The basline position of the background element, used
* to determine if the background has moved since the last
* operation.
* @property baselinePos
* @type [int, int]
*/
this.baselinePos = YAHOO.util.Dom.getXY(this.getEl());
this.thumb.startOffset = this.thumb.getOffsetFromParent(this.baselinePos);
if (this.thumb._isRegion) {
if (this.deferredSetRegionValue) {
this.setRegionValue.apply(this, this.deferredSetRegionValue, true);
this.deferredSetRegionValue = null;
} else {
this.setRegionValue(0, 0, true);
}
} else {
if (this.deferredSetValue) {
this.setValue.apply(this, this.deferredSetValue, true);
this.deferredSetValue = null;
} else {
this.setValue(0, true, true);
}
}
},
/**
* When the thumb is available, we cache the centerpoint of the element so
* we can position the element correctly when the background is clicked
* @method setThumbCenterPoint
*/
setThumbCenterPoint: function() {
var el = this.thumb.getEl();
if (el) {
/**
* The center of the slider element is stored so we can position
* place it in the correct position when the background is clicked
* @property thumbCenterPoint
* @type {"x": int, "y": int}
*/
this.thumbCenterPoint = {
x: parseInt(el.offsetWidth/2, 10),
y: parseInt(el.offsetHeight/2, 10)
};
}
},
/**
* Locks the slider, overrides YAHOO.util.DragDrop
* @method lock
*/
lock: function() {
this.thumb.lock();
this.locked = true;
},
/**
* Unlocks the slider, overrides YAHOO.util.DragDrop
* @method unlock
*/
unlock: function() {
this.thumb.unlock();
this.locked = false;
},
/**
* Handles mouseup event on the slider background
* @method thumbMouseUp
* @private
*/
thumbMouseUp: function() {
if (!this.isLocked() && !this.moveComplete) {
this.endMove();
}
},
/**
* Returns a reference to this slider's thumb
* @method getThumb
* @return {SliderThumb} this slider's thumb
*/
getThumb: function() {
return this.thumb;
},
/**
* Try to focus the element when clicked so we can add
* accessibility features
* @method focus
* @private
*/
focus: function() {
// Focus the background element if possible
var el = this.getEl();
if (el.focus) {
try {
el.focus();
} catch(e) {
// Prevent permission denied unhandled exception in FF that can
// happen when setting focus while another element is handling
// the blur. @TODO this is still writing to the error log
// (unhandled error) in FF1.5 with strict error checking on.
}
}
this.verifyOffset();
if (this.isLocked()) {
return false;
} else {
this.onSlideStart();
return true;
}
},
/**
* Event that fires when the value of the slider has changed
* @method onChange
* @param {int} firstOffset the number of pixels the thumb has moved
* from its start position. Normal horizontal and vertical sliders will only
* have the firstOffset. Regions will have both, the first is the horizontal
* offset, the second the vertical.
* @param {int} secondOffset the y offset for region sliders
* @deprecated use instance.subscribe("change") instead
*/
onChange: function (firstOffset, secondOffset) {
/* override me */
},
/**
* Event that fires when the at the beginning of the slider thumb move
* @method onSlideStart
* @deprecated use instance.subscribe("slideStart") instead
*/
onSlideStart: function () {
/* override me */
},
/**
* Event that fires at the end of a slider thumb move
* @method onSliderEnd
* @deprecated use instance.subscribe("slideEnd") instead
*/
onSlideEnd: function () {
/* override me */
},
/**
* Returns the slider's thumb offset from the start position
* @method getValue
* @return {int} the current value
*/
getValue: function () {
return this.thumb.getValue();
},
/**
* Returns the slider's thumb X offset from the start position
* @method getXValue
* @return {int} the current horizontal offset
*/
getXValue: function () {
return this.thumb.getXValue();
},
/**
* Returns the slider's thumb Y offset from the start position
* @method getYValue
* @return {int} the current vertical offset
*/
getYValue: function () {
return this.thumb.getYValue();
},
/**
* Internal handler for the slider thumb's onChange event
* @method handleThumbChange
* @private
*/
handleThumbChange: function () {
var t = this.thumb;
if (t._isRegion) {
t.onChange(t.getXValue(), t.getYValue());
this.fireEvent("change", { x: t.getXValue(), y: t.getYValue() } );
} else {
t.onChange(t.getValue());
this.fireEvent("change", t.getValue());
}
},
/**
* Provides a way to set the value of the slider in code.
* @method setValue
* @param {int} newOffset the number of pixels the thumb should be
* positioned away from the initial start point
* @param {boolean} skipAnim set to true to disable the animation
* for this move action (but not others).
* @param {boolean} force ignore the locked setting and set value anyway
* @return {boolean} true if the move was performed, false if it failed
*/
setValue: function(newOffset, skipAnim, force) {
if (!this.thumb.available) {
this.deferredSetValue = arguments;
return false;
}
if (this.isLocked() && !force) {
return false;
}
if ( isNaN(newOffset) ) {
return false;
}
var t = this.thumb;
var newX, newY;
this.verifyOffset();
if (t._isRegion) {
return false;
} else if (t._isHoriz) {
this.onSlideStart();
// this.fireEvent("slideStart");
newX = t.initPageX + newOffset + this.thumbCenterPoint.x;
this.moveThumb(newX, t.initPageY, skipAnim);
} else {
this.onSlideStart();
// this.fireEvent("slideStart");
newY = t.initPageY + newOffset + this.thumbCenterPoint.y;
this.moveThumb(t.initPageX, newY, skipAnim);
}
return true;
},
/**
* Provides a way to set the value of the region slider in code.
* @method setRegionValue
* @param {int} newOffset the number of pixels the thumb should be
* positioned away from the initial start point (x axis for region)
* @param {int} newOffset2 the number of pixels the thumb should be
* positioned away from the initial start point (y axis for region)
* @param {boolean} skipAnim set to true to disable the animation
* for this move action (but not others).
* @param {boolean} force ignore the locked setting and set value anyway
* @return {boolean} true if the move was performed, false if it failed
*/
setRegionValue: function(newOffset, newOffset2, skipAnim) {
if (!this.thumb.available) {
this.deferredSetRegionValue = arguments;
return false;
}
if (this.isLocked() && !force) {
return false;
}
if ( isNaN(newOffset) ) {
return false;
}
var t = this.thumb;
if (t._isRegion) {
this.onSlideStart();
var newX = t.initPageX + newOffset + this.thumbCenterPoint.x;
var newY = t.initPageY + newOffset2 + this.thumbCenterPoint.y;
this.moveThumb(newX, newY, skipAnim);
return true;
}
return false;
},
/**
* Checks the background position element position. If it has moved from the
* baseline position, the constraints for the thumb are reset
* @method verifyOffset
* @return {boolean} True if the offset is the same as the baseline.
*/
verifyOffset: function() {
var newPos = YAHOO.util.Dom.getXY(this.getEl());
if (newPos[0] != this.baselinePos[0] || newPos[1] != this.baselinePos[1]) {
this.thumb.resetConstraints();
this.baselinePos = newPos;
return false;
}
return true;
},
/**
* Move the associated slider moved to a timeout to try to get around the
* mousedown stealing moz does when I move the slider element between the
* cursor and the background during the mouseup event
* @method moveThumb
* @param {int} x the X coordinate of the click
* @param {int} y the Y coordinate of the click
* @param {boolean} skipAnim don't animate if the move happend onDrag
* @private
*/
moveThumb: function(x, y, skipAnim) {
var t = this.thumb;
var self = this;
if (!t.available) {
return;
}
// this.verifyOffset();
t.setDelta(this.thumbCenterPoint.x, this.thumbCenterPoint.y);
var _p = t.getTargetCoord(x, y);
var p = [_p.x, _p.y];
this.fireEvent("slideStart");
if (this.animate && YAHOO.widget.Slider.ANIM_AVAIL && t._graduated && !skipAnim) {
// this.thumb._animating = true;
this.lock();
setTimeout( function() { self.moveOneTick(p); }, this.tickPause );
} else if (this.animate && YAHOO.widget.Slider.ANIM_AVAIL && !skipAnim) {
// this.thumb._animating = true;
this.lock();
var oAnim = new YAHOO.util.Motion(
t.id, { points: { to: p } },
this.animationDuration,
YAHOO.util.Easing.easeOut );
oAnim.onComplete.subscribe( function() { self.endMove(); } );
oAnim.animate();
} else {
t.setDragElPos(x, y);
// this.fireEvents();
this.endMove();
}
},
/**
* Move the slider one tick mark towards its final coordinate. Used
* for the animation when tick marks are defined
* @method moveOneTick
* @param {int[]} the destination coordinate
* @private
*/
moveOneTick: function(finalCoord) {
var t = this.thumb;
var curCoord = YAHOO.util.Dom.getXY(t.getEl());
var tmp;
// var thresh = Math.min(t.tickSize + (Math.floor(t.tickSize/2)), 10);
// var thresh = 10;
// var thresh = t.tickSize + (Math.floor(t.tickSize/2));
var nextCoord = null;
if (t._isRegion) {
nextCoord = this._getNextX(curCoord, finalCoord);
var tmpX = (nextCoord) ? nextCoord[0] : curCoord[0];
nextCoord = this._getNextY([tmpX, curCoord[1]], finalCoord);
} else if (t._isHoriz) {
nextCoord = this._getNextX(curCoord, finalCoord);
} else {
nextCoord = this._getNextY(curCoord, finalCoord);
}
if (nextCoord) {
// move to the next coord
// YAHOO.util.Dom.setXY(t.getEl(), nextCoord);
// var el = t.getEl();
// YAHOO.util.Dom.setStyle(el, "left", (nextCoord[0] + this.thumb.deltaSetXY[0]) + "px");
// YAHOO.util.Dom.setStyle(el, "top", (nextCoord[1] + this.thumb.deltaSetXY[1]) + "px");
this.thumb.alignElWithMouse(t.getEl(), nextCoord[0], nextCoord[1]);
// check if we are in the final position, if not make a recursive call
if (!(nextCoord[0] == finalCoord[0] && nextCoord[1] == finalCoord[1])) {
var self = this;
setTimeout(function() { self.moveOneTick(finalCoord); },
this.tickPause);
} else {
this.endMove();
}
} else {
this.endMove();
}
//this.tickPause = Math.round(this.tickPause/2);
},
/**
* Returns the next X tick value based on the current coord and the target coord.
* @method _getNextX
* @private
*/
_getNextX: function(curCoord, finalCoord) {
var t = this.thumb;
var thresh;
var tmp = [];
var nextCoord = null;
if (curCoord[0] > finalCoord[0]) {
thresh = t.tickSize - this.thumbCenterPoint.x;
tmp = t.getTargetCoord( curCoord[0] - thresh, curCoord[1] );
nextCoord = [tmp.x, tmp.y];
} else if (curCoord[0] < finalCoord[0]) {
thresh = t.tickSize + this.thumbCenterPoint.x;
tmp = t.getTargetCoord( curCoord[0] + thresh, curCoord[1] );
nextCoord = [tmp.x, tmp.y];
} else {
// equal, do nothing
}
return nextCoord;
},
/**
* Returns the next Y tick value based on the current coord and the target coord.
* @method _getNextY
* @private
*/
_getNextY: function(curCoord, finalCoord) {
var t = this.thumb;
var thresh;
var tmp = [];
var nextCoord = null;
if (curCoord[1] > finalCoord[1]) {
thresh = t.tickSize - this.thumbCenterPoint.y;
tmp = t.getTargetCoord( curCoord[0], curCoord[1] - thresh );
nextCoord = [tmp.x, tmp.y];
} else if (curCoord[1] < finalCoord[1]) {
thresh = t.tickSize + this.thumbCenterPoint.y;
tmp = t.getTargetCoord( curCoord[0], curCoord[1] + thresh );
nextCoord = [tmp.x, tmp.y];
} else {
// equal, do nothing
}
return nextCoord;
},
/**
* Resets the constraints before moving the thumb.
* @method b4MouseDown
* @private
*/
b4MouseDown: function(e) {
this.thumb.autoOffset();
this.thumb.resetConstraints();
},
/**
* Handles the mousedown event for the slider background
* @method onMouseDown
* @private
*/
onMouseDown: function(e) {
// this.resetConstraints(true);
// this.thumb.resetConstraints(true);
if (! this.isLocked() && this.backgroundEnabled) {
var x = YAHOO.util.Event.getPageX(e);
var y = YAHOO.util.Event.getPageY(e);
this.focus();
this.moveThumb(x, y);
}
},
/**
* Handles the onDrag event for the slider background
* @method onDrag
* @private
*/
onDrag: function(e) {
if (! this.isLocked()) {
var x = YAHOO.util.Event.getPageX(e);
var y = YAHOO.util.Event.getPageY(e);
this.moveThumb(x, y, true);
}
},
/**
* Fired when the slider movement ends
* @method endMove
* @private
*/
endMove: function () {
// this._animating = false;
this.unlock();
this.moveComplete = true;
this.fireEvents();
},
/**
* Fires the change event if the value has been changed. Ignored if we are in
* the middle of an animation as the event will fire when the animation is
* complete
* @method fireEvents
* @private
*/
fireEvents: function () {
var t = this.thumb;
t.cachePosition();
if (! this.isLocked()) {
if (t._isRegion) {
var newX = t.getXValue();
var newY = t.getYValue();
if (newX != this.previousX || newY != this.previousY) {
this.onChange(newX, newY);
this.fireEvent("change", { x: newX, y: newY });
}
this.previousX = newX;
this.previousY = newY;
} else {
var newVal = t.getValue();
if (newVal != this.previousVal) {
this.onChange( newVal );
this.fireEvent("change", newVal);
}
this.previousVal = newVal;
}
if (this.moveComplete) {
this.onSlideEnd();
this.fireEvent("slideEnd");
this.moveComplete = false;
}
}
},
/**
* Slider toString
* @method toString
* @return {string} string representation of the instance
*/
toString: function () {
return ("Slider (" + this.type +") " + this.id);
}
});
YAHOO.augment(YAHOO.widget.Slider, YAHOO.util.EventProvider);
/**
* A drag and drop implementation to be used as the thumb of a slider.
* @class SliderThumb
* @extends YAHOO.util.DD
* @constructor
* @param {String} id the id of the slider html element
* @param {String} sGroup the group of related DragDrop items
* @param {int} iLeft the number of pixels the element can move left
* @param {int} iRight the number of pixels the element can move right
* @param {int} iUp the number of pixels the element can move up
* @param {int} iDown the number of pixels the element can move down
* @param {int} iTickSize optional parameter for specifying that the element
* should move a certain number pixels at a time.
*/
YAHOO.widget.SliderThumb = function(id, sGroup, iLeft, iRight, iUp, iDown, iTickSize) {
if (id) {
this.init(id, sGroup);
/**
* The id of the thumbs parent HTML element (the slider background
* element).
* @property parentElId
* @type string
*/
this.parentElId = sGroup;
}
//this.removeInvalidHandleType("A");
/**
* Overrides the isTarget property in YAHOO.util.DragDrop
* @property isTarget
* @private
*/
this.isTarget = false;
/**
* The tick size for this slider
* @property tickSize
* @type int
* @private
*/
this.tickSize = iTickSize;
/**
* Informs the drag and drop util that the offsets should remain when
* resetting the constraints. This preserves the slider value when
* the constraints are reset
* @property maintainOffset
* @type boolean
* @private
*/
this.maintainOffset = true;
this.initSlider(iLeft, iRight, iUp, iDown, iTickSize);
/**
* Turns off the autoscroll feature in drag and drop
* @property scroll
* @private
*/
this.scroll = false;
};
YAHOO.extend(YAHOO.widget.SliderThumb, YAHOO.util.DD, {
/**
* The (X and Y) difference between the thumb location and its parent
* (the slider background) when the control is instantiated.
* @property startOffset
* @type [int, int]
*/
startOffset: null,
/**
* Flag used to figure out if this is a horizontal or vertical slider
* @property _isHoriz
* @type boolean
* @private
*/
_isHoriz: false,
/**
* Cache the last value so we can check for change
* @property _prevVal
* @type int
* @private
*/
_prevVal: 0,
/**
* The slider is _graduated if there is a tick interval defined
* @property _graduated
* @type boolean
* @private
*/
_graduated: false,
/**
* Returns the difference between the location of the thumb and its parent.
* @method getOffsetFromParent
* @param {[int, int]} parentPos Optionally accepts the position of the parent
* @type [int, int]
*/
getOffsetFromParent: function(parentPos) {
var myPos = YAHOO.util.Dom.getXY(this.getEl());
var ppos = parentPos || YAHOO.util.Dom.getXY(this.parentElId);
return [ (myPos[0] - ppos[0]), (myPos[1] - ppos[1]) ];
},
/**
* Set up the slider, must be called in the constructor of all subclasses
* @method initSlider
* @param {int} iLeft the number of pixels the element can move left
* @param {int} iRight the number of pixels the element can move right
* @param {int} iUp the number of pixels the element can move up
* @param {int} iDown the number of pixels the element can move down
* @param {int} iTickSize the width of the tick interval.
*/
initSlider: function (iLeft, iRight, iUp, iDown, iTickSize) {
this.setXConstraint(iLeft, iRight, iTickSize);
this.setYConstraint(iUp, iDown, iTickSize);
if (iTickSize && iTickSize > 1) {
this._graduated = true;
}
this._isHoriz = (iLeft || iRight);
this._isVert = (iUp || iDown);
this._isRegion = (this._isHoriz && this._isVert);
},
/**
* Clear's the slider's ticks
* @method clearTicks
*/
clearTicks: function () {
YAHOO.widget.SliderThumb.superclass.clearTicks.call(this);
this._graduated = false;
},
/**
* Gets the current offset from the element's start position in
* pixels.
* @method getValue
* @return {int} the number of pixels (positive or negative) the
* slider has moved from the start position.
*/
getValue: function () {
if (!this.available) { return 0; }
var val = (this._isHoriz) ? this.getXValue() : this.getYValue();
return val;
},
/**
* Gets the current X offset from the element's start position in
* pixels.
* @method getXValue
* @return {int} the number of pixels (positive or negative) the
* slider has moved horizontally from the start position.
*/
getXValue: function () {
if (!this.available) { return 0; }
var newOffset = this.getOffsetFromParent();
return (newOffset[0] - this.startOffset[0]);
},
/**
* Gets the current Y offset from the element's start position in
* pixels.
* @method getYValue
* @return {int} the number of pixels (positive or negative) the
* slider has moved vertically from the start position.
*/
getYValue: function () {
if (!this.available) { return 0; }
var newOffset = this.getOffsetFromParent();
return (newOffset[1] - this.startOffset[1]);
},
/**
* Thumb toString
* @method toString
* @return {string} string representation of the instance
*/
toString: function () {
return "SliderThumb " + this.id;
},
/**
* The onchange event for the handle/thumb is delegated to the YAHOO.widget.Slider
* instance it belongs to.
* @method onChange
* @private
*/
onChange: function (x, y) {
}
});
if ("undefined" == typeof YAHOO.util.Anim) {
YAHOO.widget.Slider.ANIM_AVAIL = false;
}