Update README.md
This commit is contained in:
		| @@ -4,10 +4,10 @@ Small Java program to display images in a (modern) terminal using RGB ANSI code | ||||
|  | ||||
| Algorithm (for each 4x8 pixel cell mapped to a unicode block graphics character): | ||||
|  | ||||
| 1. Find the color channel that has the biggest range of values for the current cell | ||||
| 2. Split the range in the middle  | ||||
| 1. Find the color channel (R, G or B) that has the biggest range of values for the current cell | ||||
| 2. Split this range in the middle  | ||||
| 3. Average the colors above and below and create a corresponding bitmap for the cell | ||||
| 3. Compare the bitmap to the assumed bitmaps for the unicode block graphics characters | ||||
| 3. Compare the bitmap to the assumed bitmaps for various unicode block graphics characters | ||||
|  | ||||
|  | ||||
| Usage: | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Stefan Haustein
					Stefan Haustein