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		 David Tschumperlé
					David Tschumperlé
				
			
				
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						 Stefan Haustein
						Stefan Haustein
					
				
			
			
				
	
			
			
			 Stefan Haustein
						Stefan Haustein
					
				
			
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							6163781659
						
					
				
				
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					2aee1b31ff
				
			| @@ -47030,15 +47030,18 @@ namespace cimg_library_suffixed { | ||||
|             tx1 = (int)primitive[6], ty1 = (int)primitive[7], | ||||
|             tx2 = (int)primitive[8], ty2 = (int)primitive[9], | ||||
|             tx3 = (int)primitive[10], ty3 = (int)primitive[11], | ||||
|             txc = (tx0 + tx1 + tx2 + tx3)/4, tyc = (ty0 + ty1 + ty2 + ty3)/4, | ||||
|             x0 = (int)projections(n0,0), y0 = (int)projections(n0,1), | ||||
|             x1 = (int)projections(n1,0), y1 = (int)projections(n1,1), | ||||
|             x2 = (int)projections(n2,0), y2 = (int)projections(n2,1), | ||||
|             x3 = (int)projections(n3,0), y3 = (int)projections(n3,1); | ||||
|             x3 = (int)projections(n3,0), y3 = (int)projections(n3,1), | ||||
|             xc = (x0 + x1 + x2 + x3)/4, yc = (y0 + y1 + y2 + y3)/4; | ||||
|           const float | ||||
|             z0 = vertices(n0,2) + Z + _focale, | ||||
|             z1 = vertices(n1,2) + Z + _focale, | ||||
|             z2 = vertices(n2,2) + Z + _focale, | ||||
|             z3 = vertices(n3,2) + Z + _focale; | ||||
|             z3 = vertices(n3,2) + Z + _focale, | ||||
|             zc = (z0 + z1 + z2 + z3)/4; | ||||
| 
 | ||||
|           switch (render_type) { | ||||
|           case 0 : | ||||
| @@ -47126,7 +47129,8 @@ namespace cimg_library_suffixed { | ||||
|           case 4 : { | ||||
|             const float | ||||
|               lightprop0 = lightprops(n0), lightprop1 = lightprops(n1), | ||||
|               lightprop2 = lightprops(n2), lightprop3 = lightprops(n3); | ||||
|               lightprop2 = lightprops(n2), lightprop3 = lightprops(n3), | ||||
|               lightpropc = (lightprop0 + lightprop1 + lightprop2 + lightprop3)/4; | ||||
|             if (zbuffer) | ||||
|               draw_triangle(zbuffer,x0,y0,z0,x1,y1,z1,x2,y2,z2,color,tx0,ty0,tx1,ty1,tx2,ty2, | ||||
|                             lightprop0,lightprop1,lightprop2,opacity). | ||||
|   | ||||
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